Paper Reading #13: Combining Multiple Depth Cameras and Projectors for Interactions On, Above, and Between Surfaces
Reference Authors: Andrew D. Wilson Hrvoje Benko Affiliations: Microsoft Research,One Microsoft Way, Redmond, WA Presentation: UIST’10, October 3–6, 2010, New York, New York, USA Summary Hypothesis This paper presents an interface system called LightSpace, which is a "small room installation" comprised of projectors and depth cameras. The paper hypothesizes that LightSpace allows the user not only to manipulate virtual objects through touch on multiple surfaces, but also allows the user to transfer objects between surfaces (and other multi-surface interactions) as well as "hold" a virtual object in their hand. Contents The objectives are achieved the through the use of multiple projectors for displaying information everywhere in the room, along with depth sensing cameras like the one currently used in the Microsoft Kinect. The depth cameras are able to roughly reconstruct a 3-dimensional layout of the room, as well as track the movements of the user. This is ...